Update UI10b Now Live

The lost world,
restored and modernized.

AegisRO2 Remake is a playable revival of the 2007 classic, rebuilt with a source-maintained client, high-resolution UI scaling, and a custom procedural world editor.

Ragnarok Online 2 Login Screen

Preserving a classic.

AegisRO2 Remake is a preservation-first revival. We are restoring the coastal starter islands, the whimsical monster designs, and the rich mechanics that made The Gate of the World unique.

This isn't just a static museum piece. By pairing an exact rebuildable C++ client source with a custom OpenGL world editor and a live Saga server engine, the world is truly playable again.

Recovered Ragnarok 2 concept art

Custom OpenGL World Editor

Built directly for map archaeology, featuring procedural terrain generation, multi-layer painting, and real-time lighting.

OpenGL map editor

Procedural Generation

Generates full maps with mountain terraces, rivers, lakes, farm hamlets, and coastal kits.

Terrain Sculpting

Interactive heightmap editing, hole punching, and multi-layer texture painting with undo/redo.

True Engine Lighting

Sunlight directional shadows, Modulate2X vertex lighting, and automated relight-on-save.

Modernized Client Engine

The client has evolved from a crash-prone 2007 binary into a smooth, high-resolution experience.

140% High-DPI UI Scaling

Vector-sharp font glyphs, enlarged health gauges, and perfectly scaled minimaps native for 4K displays.

UI Scale

In-Game Navigation

Dynamic gold compass arrows, minimap pins, and overhead quest coins.

Quest Markers

50-Quest Log

Rewritten UI supporting 25 official and 25 request quests with live HUD tracking.

Gamepad Support (UI08)

Full DirectInput & XInput support with a 16-action cross hotbar for controller gameplay.

8,949
In-Game Texts Translated
508
Verified Functioning Quests
44
Complete Lore Books Recovered
7
Server Batches Live

The Custom OpenGL World Editor

Because the original 2007 mapping tools were permanently lost, we built a custom OpenGL-based map editor from scratch to read, edit, and generate RO2 world maps natively.

Map Generation & Archaeology

The original world of The Gate of the World contained dozens of incomplete or highly damaged maps. Our tool allows for full archaeological restoration by parsing the original proprietary format. For missing regions, we built a procedural map generator that creates realistic RO2-style terrain—complete with winding rivers, mountain terraces, sandy coasts, and farm hamlets—using the original 2007 asset libraries.

Core Features

  • Real-time Lighting: True Modulate2X vertex lighting and sunlight directional shadows, baked interactively as you edit.
  • Terrain Sculpting: Multi-layer alpha-texture painting, interactive heightmap adjustment, and hole punching for caves and dungeons.
  • Object Placement: Real-time placement of trees, buildings, water planes, and particle emitters (smoke, fire, magic).
  • First-person Walk Mode: Instantly drop the camera to ground level to explore the map exactly as a player would, with correct collision detection.

View Editor Screenshots