A big round of fixes today, most of them found while playing. Here is everything that changed.
Shops and prices
- The armour traders in Alfheim (Olive, Marlay, Nickel, Yankivic, Colin, Hera, Jasmine, Kyra and Eppie), Mei-ryn in Hodemimes and Theon Stratos in Prontera are now normal shops: open the shop window and buy their armour for Zeny, no materials needed.
- Potions cost more: red and yellow potions now cost 10 times their old price, white potions 25 times (for example Low Yellow Potion 480 Zeny, Low White Potion 1,200 Zeny).
Fixes
- After you die, the "Return to town" button names the town where you saved, not always Hodemimes.
- NPCs in Alfheim and the Wormtails no longer float above the ground.
- The weapon slot in the Character window lists the weapons in your bag that your job can use. Click one to equip it.
- Enchanters go back to the normal run after a fight instead of running with an empty weapon hand.
- Capes no longer fly out to the side when you stop running.
Controller
- Benches and stools can now be targeted: cycle targets with L1 or R1 and press A to sit down.
Lighting and graphics
- Your character is shaded when you stand in the shadow of trees and buildings, without dark triangles on the face.
- Your shadow shows the weapon in your hand, and it no longer fades when you look toward the horizon.
- Prontera has sun shadows on the ground (trees, benches, lamp posts, buildings), bush shadows in Alfheim Forest stay steady, and other players and NPCs standing in shade are shaded too.
- Distant mountains, for example in the Cognito fields, no longer pop in and out when you turn the camera.
Close and reopen the launcher to get the update.
