Auto loot, a bigger bag and safer story scenes

News2 November 2026

New switch: Auto loot (Settings > Game, off at first). When you open a monster or a quest object, everything is picked up at once. If your bag is full, the rest stays in the window.

New switch in the shop: Sell stack (off at first). Selling a stack sells all of it, without the amount box. Sold something by mistake? Buy it back on the Repurchase tab.

Your bag can grow: drag its corner to make it wider and taller, up to all 100 slots on one page. The game remembers your size.

The quest board now shows the Base EXP and Job EXP of a quest, in the same style as the quest log, with tidier spacing.

All button hints have the new look. In the HUD editor you can now pick items under the top bar, and Tab moves through all items.

While a story scene plays, monsters can no longer hurt you, and they stop chasing you.

Pukui now stomp once instead of twice.

The moon now fades out softly near the horizon.

Earlier today we also fixed quest objects (like the Fragment of Bridge) that could not be looted, and the missing picture in story scenes on Mac.

Start the launcher to get the update.

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