Bug-fix patch 3: Shield Block, Heal, monsters, ships and a client update

Patch1 October 2026

Thanks to everyone on Discord for the reports. Tonight's maintenance brought the following.

SkillsCharactersMonstersWorldClient update

Skills

  • Shield Block is now a buff: it lasts 30 seconds and can be used again after 60 seconds. It no longer slows you down, and it now checks correctly that you carry a shield.
  • Heal now shows the amount it healed.

Characters

  • After a fall, or when a slowing effect ended, your character could stay slower than normal. Your normal walking speed now comes back.
  • A class change now gives back the stat points you had spent, so you can distribute them again.

Monsters

  • A monster that noticed you but then stood still instead of attacking now comes after you again.
  • Defeated normal monsters now disappear after 20 seconds instead of 60. Mid-bosses still stay for 60 seconds.
  • A defeated monster no longer moves, and its defeat is sent to every player who sees it. In a fight with several monsters you now stay in battle until the last one is defeated. Monsters that keep standing at 0 HP: we are still looking into the remaining cases.

World

  • The ships from Prontera to Hodemimes and to Cognito no longer pass through each other at the docks. Each ship keeps to its own pier, so stepping on board takes you along again.

Client update

  • The objective line in the middle of the screen now appears below the Quest Complete banner instead of over it.
  • 18 monsters whose names were cut off now have shorter names that fit.
  • Korean text in the chat is now drawn at the same height as other text.
  • Shield Block shows its buff icon with a 30 second countdown, and its description matches the new skill.

Start the launcher to get the update. If it is still open, close it and start it again.

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