This afternoon's short maintenance was a server update with a round of fixes, together with a client update.
New in the gameFixes
New in the game
- You now see the damage numbers of every fight around you, not only of your own.
- Monsters turn to face you when they attack.
- The cast bar shows from the first moment of a skill, also during its opening motion.
- When a normal attack is refused, a red message tells you so.
- The game stays open when a member leaves your party. Until now it could close.
- Some texts are corrected: the two shark quests say that only the level 8 sharks count, and the descriptions of Strip Armor, Weapon Break and Fire Breath are right.
Fixes
- Regina gives you a new Wool Cutter when you have lost yours during her quest.
- After a refused move in the storage your items can be moved again. Until now they could stay locked.
- A trade shows the right number of the items offered.
- With a full bag you get the right message, and the loot window stays usable: make room and take your loot while the corpse is still there.
- When the game sends you back to town some time after your death, you arrive alive with 1 HP. Until now you could arrive still dead.
- A player who returns to town after dying no longer looks dead to the players who stand there.
- Close the game and the launcher, then start the launcher to get the update.
