A big server update together with a client update. Many of these changes come straight from your bug reports.
LevellingMonstersDefenceSkillsPotions and foodQuests and shopsFixesStill to come
Levelling
- Monsters give three times the base, job and weapon experience, for now.
- Quest rewards stay as they were.
Monsters
- The chase: a monster follows you up to a set distance from its spawn point, about two screens. Then it turns round and walks back, and it cannot be hurt on the way.
- Standing near a monster no longer keeps it waiting somewhere it should not be.
Defence
- Your defence takes off more damage than before, about ten points more at every level and at most 65 %.
- Monsters' defence is unchanged.
Skills
- Heal: heals twice as much at every level, from 200 at level 1 to 700 at level 11.
- Fire Bolt: can set its target on fire.
- Ice Arrow: can slow its target.
- Focus Shot: can paralyse its target, which then cannot move.
- The chances of these three effects are in the skill descriptions.
- Defensive Stance: 50, 55 and 60 % more defence at rank 1, 2 and 3, for 50 % less attack.
- Shield Charging: also works in normal stance.
- Heroic Vision: you can use other skills while it is active.
- Internal Injury: can be taken into another job as a Speciality.
- New animations: Fatal Blow, Steal, Knock Out, Poison Coating and Provoke, as two players suggested.
Potions and food
- Healing potions and food heal a random amount inside their range, never less than before.
- After you sign in, a potion that is still waiting shows its countdown again.
Quests and shops
- Install Purifier: you get purifiers and use one at each cask. A cask gives you new ones if you have none left.
- Eric's shelter shop: Sweet Cocktails have no stock limit any more.
- Alterstone materials: both drop less often from the Cognito monsters, about as often as each monster's own material.
Fixes
- Quest hand-ins take items from several stacks when needed.
- When you finish a quest, spare quest items are removed from your bag. Items another running quest still needs stay.
- A dead character can no longer loot a monster, even if the loot window was already open.
- A new character no longer gets things left behind by a deleted character.
- Server announcements appear in the upper middle of the screen and in chat.
Still to come
- A Promise Stone that remembers a spot inside a dungeon.
- Hunting quest markers that point to the nearest hunting area.
- Both are built and follow after a last check.
Start the launcher to get the update. Close the game and the launcher first.
