Monsters now have a special attack. Before it lands, a glowing shape appears on the ground and the monster charges up with a glow in its element's colour. When the shape fills up, everyone still inside is hit. Step out in time and it misses.
Melee monsters strike in a circle around themselves, archers shoot along a line in front of them, and casters use a cone in front of them or a circle on your spot. Each element has its own blast: water freezes, fire burns, wind swirls, earth shakes.
Archers and casters that used to walk up to you now attack from range: Tropical Hydra, Hydra, Wormtail, Geographer, the Nunlif soldiers, medics and squad leaders, and the Black Cat and Birch Goblin magicians. The merman wizards now show their Cold Arrow. Monsters also finish their swing before they chase you.
New: a second hotbar row, see-through, with 12 more slots. Set its keys in the key settings.
Start the launcher to get the update.
