Weapons work in a new way. Every job now uses classic weapons: daggers, swords, rods, bows and staves, each with its own attack.
Your weaponsWeapon Merchants and dropsSmithingTransmogAlso
Your weapons
- Your old weapons that grew with weapon EXP are retired. Every character gets the starter weapon of each job they have unlocked, already in its job place.
Weapon Merchants and drops
- New Weapon Merchants sell weapons for your current job: next to Misha, and in Alfheim, Prontera and Cognito Harbor. Monsters drop weapons too.
Smithing
- Smiths can now refine the weapon in your hand with ores. Buy ores from the smith or find them on monsters. A refine can fail.
Transmog
- Press Transmog on the top bar to change how your worn gear looks. Every look you find, buy or get from a quest is saved for that character, and the gear you own now counts too.
Also
- Thief and Recruit skill numbers adjusted, the Recruit rifle reaches further, and the Alef shop is cheaper.
Start the launcher to get the update.
