Thanks to your bug reports, a big batch of fixes went live overnight. On this website you can now sign in with your game login: My account shows your characters, your bug reports with our answers, and an Unstuck button that brings a stuck character back to its save town.
Quest items stop dropping once you have collected enough, and they always drop one at a time. The Healing, Rest and Remedial Potions can be used now, and the quest Kafra's Valued Customer counts its shark items correctly.
Fish and other sea monsters stay in the water. You can talk to NPCs from a little further away, melee skills work up close, and looting works while you are still running to a monster. A Kafra's Save Location now works in Cognito East Field and in the 2006 towns, the Stone of Promise no longer drops you into the void, and you can send up to 20 bug reports per hour.
Weapon masteries now gain skill experience when your hits land. When the bar is full, you can read the next mastery book. Masteries you already have count as full once.
The client update fixes the empty quest details at NPCs, the overlapping text in the Stone of Promise window, the hat exchange window (full titles, and item names when you hover), two item descriptions and two NPCs that could not be seen. Brightness works in window mode, clicking another player shows their HP, fast looting with C no longer stalls, the 2006 look switches in under a second, and the console key is off. Start the launcher to get the update.
Known issues: quest objects like piles, rubble and crates do not give their items yet (a fix is being tested), and fish in the Alfheim Forest lake can still leave the water. When a quest is done, press Complete in the quest window (Alt+Q) to turn it in.
