Stats · Combat
Normal hit chance is 80 + attacker hit − defender flee, limited to 5–100%. Hit is base level + DEX; flee is base level + AGI, before bonuses. Critical hits and perfect dodge have separate checks.
You gain stat points as you level up. Here is what each point buys.
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Stats · Combat
Normal hit chance is 80 + attacker hit − defender flee, limited to 5–100%. Hit is base level + DEX; flee is base level + AGI, before bonuses. Critical hits and perfect dodge have separate checks.